Public Types | |
enum | { wxGA_HORIZONTAL = Orientation.wxHORIZONTAL, wxGA_VERTICAL = Orientation.wxVERTICAL, wxGA_PROGRESSBAR = 0x0010 } |
Public Member Functions | |
this (IntPtr wxobj) | |
this () | |
this (Window parent, int id, int range, Point pos=wxDefaultPosition, Size size=wxDefaultSize, int style=wxGA_HORIZONTAL, Validator validator=null, string name=wxGaugeNameStr) | |
this (Window parent, int range, Point pos=wxDefaultPosition, Size size=wxDefaultSize, int style=wxGA_HORIZONTAL, Validator validator=null, string name=wxGaugeNameStr) | |
bool | Create (Window parent, int id, int range, inout Point pos, inout Size size, int style, Validator validator, string name) |
int | Range () |
void | Range (int value) |
int | Value () |
void | Value (int value) |
int | ShadowWidth () |
void | ShadowWidth (int value) |
int | BezelFace () |
void | BezelFace (int value) |
override bool | AcceptsFocus () |
bool | IsVertical () |
Static Public Member Functions | |
static wxObject | New (IntPtr wxobj) |
Public Attributes | |
const int | wxGA_SMOOTH = 0x0020 |
const string | wxGaugeNameStr = "gauge" |
this | ( | IntPtr | wxobj | ) |
Reimplemented from Control.
this | ( | ) |
this | ( | Window | parent, | |
int | id, | |||
int | range, | |||
Point | pos = wxDefaultPosition , |
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Size | size = wxDefaultSize , |
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int | style = wxGA_HORIZONTAL , |
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Validator | validator = null , |
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string | name = wxGaugeNameStr | |||
) |
this | ( | Window | parent, | |
int | range, | |||
Point | pos = wxDefaultPosition , |
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Size | size = wxDefaultSize , |
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int | style = wxGA_HORIZONTAL , |
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Validator | validator = null , |
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string | name = wxGaugeNameStr | |||
) |
bool Create | ( | Window | parent, | |
int | id, | |||
int | range, | |||
inout Point | pos, | |||
inout Size | size, | |||
int | style, | |||
Validator | validator, | |||
string | name | |||
) |
int Range | ( | ) |
void Range | ( | int | value | ) |
int Value | ( | ) |
void Value | ( | int | value | ) |
int ShadowWidth | ( | ) |
void ShadowWidth | ( | int | value | ) |
int BezelFace | ( | ) |
void BezelFace | ( | int | value | ) |
override bool AcceptsFocus | ( | ) |
Reimplemented from Window.
bool IsVertical | ( | ) |
const int wxGA_SMOOTH = 0x0020 |
const string wxGaugeNameStr = "gauge" |