
Public Types | |
| enum | { wxGA_HORIZONTAL = Orientation.wxHORIZONTAL, wxGA_VERTICAL = Orientation.wxVERTICAL, wxGA_PROGRESSBAR = 0x0010 } |
Public Member Functions | |
| this (IntPtr wxobj) | |
| this () | |
| this (Window parent, int id, int range, Point pos=wxDefaultPosition, Size size=wxDefaultSize, int style=wxGA_HORIZONTAL, Validator validator=null, string name=wxGaugeNameStr) | |
| this (Window parent, int range, Point pos=wxDefaultPosition, Size size=wxDefaultSize, int style=wxGA_HORIZONTAL, Validator validator=null, string name=wxGaugeNameStr) | |
| bool | Create (Window parent, int id, int range, inout Point pos, inout Size size, int style, Validator validator, string name) |
| int | Range () |
| void | Range (int value) |
| int | Value () |
| void | Value (int value) |
| int | ShadowWidth () |
| void | ShadowWidth (int value) |
| int | BezelFace () |
| void | BezelFace (int value) |
| override bool | AcceptsFocus () |
| bool | IsVertical () |
Static Public Member Functions | |
| static wxObject | New (IntPtr wxobj) |
Public Attributes | |
| const int | wxGA_SMOOTH = 0x0020 |
| const string | wxGaugeNameStr = "gauge" |
| this | ( | IntPtr | wxobj | ) |
Reimplemented from Control.
| this | ( | ) |
| this | ( | Window | parent, | |
| int | id, | |||
| int | range, | |||
| Point | pos = wxDefaultPosition, |
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| Size | size = wxDefaultSize, |
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| int | style = wxGA_HORIZONTAL, |
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| Validator | validator = null, |
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| string | name = wxGaugeNameStr | |||
| ) |
| this | ( | Window | parent, | |
| int | range, | |||
| Point | pos = wxDefaultPosition, |
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| Size | size = wxDefaultSize, |
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| int | style = wxGA_HORIZONTAL, |
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| Validator | validator = null, |
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| string | name = wxGaugeNameStr | |||
| ) |
| bool Create | ( | Window | parent, | |
| int | id, | |||
| int | range, | |||
| inout Point | pos, | |||
| inout Size | size, | |||
| int | style, | |||
| Validator | validator, | |||
| string | name | |||
| ) |
| int Range | ( | ) |
| void Range | ( | int | value | ) |
| int Value | ( | ) |
| void Value | ( | int | value | ) |
| int ShadowWidth | ( | ) |
| void ShadowWidth | ( | int | value | ) |
| int BezelFace | ( | ) |
| void BezelFace | ( | int | value | ) |
| override bool AcceptsFocus | ( | ) |
Reimplemented from Window.
| bool IsVertical | ( | ) |
| const int wxGA_SMOOTH = 0x0020 |
| const string wxGaugeNameStr = "gauge" |
1.5.4