This class can be used to (temporarily) redirect all output sent to a C++ ostream object to a wxTextCtrl instead.
NB: Some compilers and/or build configurations don't support multiply inheriting wxTextCtrl from std::streambuf in which case this class is not compiled in. You also must have wxUSE_STD_IOSTREAM option on (i.e. set to 1) in your setup.h to be able to use it. Under Unix, specify --enable-std_iostreams switch when running configure for this.
Example of usage:
using namespace std;
wxTextCtrl *text = new wxTextCtrl(...);
{
wxStreamToTextRedirector redirect(text);
// this goes to the text control
cout << "Hello, text!" << endl;
}
// this goes soemwhere else, presumably to stdout
cout << "Hello, console!" << endl;
Derived from
No base class
Include files
<wx/textctrl.h>
See also
Members
wxStreamToTextRedirector::wxStreamToTextRedirector
wxStreamToTextRedirector::~wxStreamToTextRedirector
wxStreamToTextRedirector(wxTextCtrl *text, ostream *ostr = NULL)
The constructor starts redirecting output sent to ostr or cout for the default parameter value to the text control text.
Parameters
text
ostr
~wxStreamToTextRedirector()
When a wxStreamToTextRedirector object is destroyed, the redirection is ended and any output sent to the C++ ostream which had been specified at the time of the object construction will go to its original destination.