wxWindow is the base class for all windows and represents any visible object on screen. All controls, top level windows and so on are windows. Sizers and device contexts are not, however, as they don't appear on screen themselves.
Please note that all children of the window will be deleted automatically by the destructor before the window itself is deleted which means that you don't have to worry about deleting them manually. Please see the window deletion overview for more information.
Also note that in this, and many others, wxWidgets classes some GetXXX() methods may be overloaded (as, for example, GetSize or GetClientSize). In this case, the overloads are non-virtual because having multiple virtual functions with the same name results in a virtual function name hiding at the derived class level (in English, this means that the derived class has to override all overloaded variants if it overrides any of them). To allow overriding them in the derived class, wxWidgets uses a unique protected virtual DoGetXXX() method and all GetXXX() ones are forwarded to it, so overriding the former changes the behaviour of the latter.
Derived from
Include files
<wx/window.h>
Window styles
The following styles can apply to all windows, although they will not always make sense for a particular window class or on all platforms.
wxSIMPLE_BORDER | Displays a thin border around the window. wxBORDER is the old name for this style. |
wxDOUBLE_BORDER | Displays a double border. Windows and Mac only. |
wxSUNKEN_BORDER | Displays a sunken border. |
wxRAISED_BORDER | Displays a raised border. |
wxSTATIC_BORDER | Displays a border suitable for a static control. Windows only. |
wxNO_BORDER | Displays no border, overriding the default border style for the window. |
wxTRANSPARENT_WINDOW | The window is transparent, that is, it will not receive paint events. Windows only. |
wxTAB_TRAVERSAL | Use this to enable tab traversal for non-dialog windows. |
wxWANTS_CHARS | Use this to indicate that the window wants to get all char/key events for all keys - even for keys like TAB or ENTER which are usually used for dialog navigation and which wouldn't be generated without this style. If you need to use this style in order to get the arrows or etc., but would still like to have normal keyboard navigation take place, you should create and send a wxNavigationKeyEvent in response to the key events for Tab and Shift-Tab. |
wxNO_FULL_REPAINT_ON_RESIZE | Disables repainting the window completely when its size is changed - you will have to repaint the new window area manually if you use this style. Currently only has an effect for Windows. |
wxVSCROLL | Use this style to enable a vertical scrollbar. |
wxHSCROLL | Use this style to enable a horizontal scrollbar. |
wxALWAYS_SHOW_SB | If a window has scrollbars, disable them instead of hiding them when they are not needed (i.e. when the size of the window is big enough to not require the scrollbars to navigate it). This style is currently only implemented for wxMSW and wxUniversal and does nothing on the other platforms. |
wxCLIP_CHILDREN | Use this style to eliminate flicker caused by the background being repainted, then children being painted over them. Windows only. |
wxFULL_REPAINT_ON_RESIZE | Use this style to force a complete redraw of the window whenever it is resized instead of redrawing just the part of the window affected by resizing. Note that this was the behaviour by default before 2.5.1 release and that if you experience redraw problems with the code which previously used to work you may want to try this. |
See also window styles overview.
Extra window styles
The following are extra styles, set using wxWindow::SetExtraStyle.
wxWS_EX_VALIDATE_RECURSIVELY | By default, Validate/TransferDataTo/FromWindow() only work on direct children of the window (compatible behaviour). Set this flag to make them recursively descend into all subwindows. |
wxWS_EX_BLOCK_EVENTS | wxCommandEvents and the objects of the derived classes are forwarded to the parent window and so on recursively by default. Using this flag for the given window allows to block this propagation at this window, i.e. prevent the events from being propagated further upwards. Dialogs have this flag on by default. |
wxWS_EX_TRANSIENT | Don't use this window as an implicit parent for the other windows: this must be used with transient windows as otherwise there is the risk of creating a dialog/frame with this window as a parent which would lead to a crash if the parent is destroyed before the child. |
wxWS_EX_PROCESS_IDLE | This window should always process idle events, even if the mode set by wxIdleEvent::SetMode is wxIDLE_PROCESS_SPECIFIED. |
wxWS_EX_PROCESS_UI_UPDATES | This window should always process UI update events, even if the mode set by wxUpdateUIEvent::SetMode is wxUPDATE_UI_PROCESS_SPECIFIED. |
See also
Members
wxWindow::wxWindow
wxWindow::~wxWindow
wxWindow::AddChild
wxWindow::CaptureMouse
wxWindow::Center
wxWindow::CenterOnParent
wxWindow::CenterOnScreen
wxWindow::Centre
wxWindow::CentreOnParent
wxWindow::CentreOnScreen
wxWindow::ClearBackground
wxWindow::ClientToScreen
wxWindow::Close
wxWindow::ConvertDialogToPixels
wxWindow::ConvertPixelsToDialog
wxWindow::Destroy
wxWindow::DestroyChildren
wxWindow::Disable
wxWindow::DoUpdateWindowUI
wxWindow::DragAcceptFiles
wxWindow::Enable
wxWindow::FindFocus
wxWindow::FindWindow
wxWindow::FindWindowById
wxWindow::FindWindowByName
wxWindow::FindWindowByLabel
wxWindow::Fit
wxWindow::FitInside
wxWindow::Freeze
wxWindow::GetAcceleratorTable
wxWindow::GetAccessible
wxWindow::GetAdjustedBestSize
wxWindow::GetBackgroundColour
wxWindow::GetBackgroundStyle
wxWindow::GetBestFittingSize
wxWindow::GetBestSize
wxWindow::GetCaret
wxWindow::GetCapture
wxWindow::GetCharHeight
wxWindow::GetCharWidth
wxWindow::GetChildren
wxWindow::GetClassDefaultAttributes
wxWindow::GetClientSize
wxWindow::GetConstraints
wxWindow::GetContainingSizer
wxWindow::GetCursor
wxWindow::GetDefaultAttributes
wxWindow::GetDropTarget
wxWindow::GetEventHandler
wxWindow::GetExtraStyle
wxWindow::GetFont
wxWindow::GetForegroundColour
wxWindow::GetGrandParent
wxWindow::GetHandle
wxWindow::GetHelpText
wxWindow::GetId
wxWindow::GetLabel
wxWindow::GetName
wxWindow::GetParent
wxWindow::GetPosition
wxWindow::GetRect
wxWindow::GetScrollThumb
wxWindow::GetScrollPos
wxWindow::GetScrollRange
wxWindow::GetSize
wxWindow::GetSizer
wxWindow::GetTextExtent
wxWindow::GetTitle
wxWindow::GetToolTip
wxWindow::GetUpdateRegion
wxWindow::GetValidator
wxWindow::GetVirtualSize
wxWindow::GetWindowStyleFlag
wxWindow::GetWindowVariant
wxWindow::HasCapture
wxWindow::Hide
wxWindow::InheritAttributes
wxWindow::InitDialog
wxWindow::IsEnabled
wxWindow::IsExposed
wxWindow::IsRetained
wxWindow::IsShown
wxWindow::IsTopLevel
wxWindow::Layout
wxWindow::LineDown
wxWindow::LineUp
wxWindow::Lower
wxWindow::MakeModal
wxWindow::Move
wxWindow::MoveAfterInTabOrder
wxWindow::MoveBeforeInTabOrder
wxWindow::Navigate
wxWindow::OnInternalIdle
wxWindow::PageDown
wxWindow::PageUp
wxWindow::PopEventHandler
wxWindow::PopupMenu
wxWindow::PushEventHandler
wxWindow::Raise
wxWindow::Refresh
wxWindow::RefreshRect
wxWindow::RegisterHotKey
wxWindow::ReleaseMouse
wxWindow::RemoveChild
wxWindow::RemoveEventHandler
wxWindow::Reparent
wxWindow::ScreenToClient
wxWindow::ScrollLines
wxWindow::ScrollPages
wxWindow::ScrollWindow
wxWindow::SetAcceleratorTable
wxWindow::SetAccessible
wxWindow::SetAutoLayout
wxWindow::SetBackgroundColour
wxWindow::SetBackgroundStyle
wxWindow::SetBestFittingSize
wxWindow::SetCaret
wxWindow::SetClientSize
wxWindow::SetContainingSizer
wxWindow::SetCursor
wxWindow::SetConstraints
wxWindow::SetOwnBackgroundColour
wxWindow::SetOwnFont
wxWindow::SetOwnForegroundColour
wxWindow::SetDropTarget
wxWindow::SetEventHandler
wxWindow::SetExtraStyle
wxWindow::SetFocus
wxWindow::SetFocusFromKbd
wxWindow::SetFont
wxWindow::SetForegroundColour
wxWindow::SetHelpText
wxWindow::SetId
wxWindow::SetName
wxWindow::SetPalette
wxWindow::SetScrollbar
wxWindow::SetScrollPos
wxWindow::SetSize
wxWindow::SetSizeHints
wxWindow::SetSizer
wxWindow::SetSizerAndFit
wxWindow::SetTitle
wxWindow::SetThemeEnabled
wxWindow::SetToolTip
wxWindow::SetValidator
wxWindow::SetVirtualSize
wxWindow::SetVirtualSizeHints
wxWindow::SetWindowStyle
wxWindow::SetWindowStyleFlag
wxWindow::SetWindowVariant
wxWindow::ShouldInheritColours
wxWindow::Show
wxWindow::Thaw
wxWindow::TransferDataFromWindow
wxWindow::TransferDataToWindow
wxWindow::UnregisterHotKey
wxWindow::Update
wxWindow::UpdateWindowUI
wxWindow::Validate
wxWindow::WarpPointer
wxWindow()
Default constructor.
wxWindow(wxWindow* parent, wxWindowID id, const wxPoint& pos = wxDefaultPosition, const wxSize& size = wxDefaultSize, long style = 0, const wxString& name = wxPanelNameStr)
Constructs a window, which can be a child of a frame, dialog or any other non-control window.
Parameters
parent
id
pos
size
style
name
~wxWindow()
Destructor. Deletes all subwindows, then deletes itself. Instead of using the delete operator explicitly, you should normally use wxWindow::Destroy so that wxWidgets can delete a window only when it is safe to do so, in idle time.
See also
Window deletion overview, wxWindow::Destroy, wxCloseEvent
virtual void AddChild(wxWindow* child)
Adds a child window. This is called automatically by window creation functions so should not be required by the application programmer.
Notice that this function is mostly internal to wxWidgets and shouldn't be called by the user code.
Parameters
child
virtual void CaptureMouse()
Directs all mouse input to this window. Call wxWindow::ReleaseMouse to release the capture.
Note that wxWidgets maintains the stack of windows having captured the mouse and when the mouse is released the capture returns to the window which had had captured it previously and it is only really released if there were no previous window. In particular, this means that you must release the mouse as many times as you capture it.
See also
void Center(int direction)
A synonym for Centre.
void CenterOnParent(int direction)
A synonym for CentreOnParent.
void CenterOnScreen(int direction)
A synonym for CentreOnScreen.
void Centre(int direction = wxBOTH)
Centres the window.
Parameters
direction
The flag wxCENTRE_FRAME is obsolete and should not be used any longer (it has no effect).
Remarks
If the window is a top level one (i.e. doesn't have a parent), it will be centered relative to the screen anyhow.
See also
void CentreOnParent(int direction = wxBOTH)
Centres the window on its parent. This is a more readable synonym for Centre.
Parameters
direction
Remarks
This methods provides for a way to center top level windows over their parents instead of the entire screen. If there is no parent or if the window is not a top level window, then behaviour is the same as wxWindow::Centre.
See also
void CentreOnScreen(int direction = wxBOTH)
Centres the window on screen. This only works for top level windows - otherwise, the window will still be centered on its parent.
Parameters
direction
See also
void ClearBackground()
Clears the window by filling it with the current background colour. Does not cause an erase background event to be generated.
virtual void ClientToScreen(int* x, int* y) const
wxPerl note: In wxPerl this method returns a 2-element list instead of modifying its parameters.
virtual wxPoint ClientToScreen(const wxPoint& pt) const
Converts to screen coordinates from coordinates relative to this window.
x
y
pt
wxPython note: In place of a single overloaded method name, wxPython implements the following methods:
ClientToScreen(point) | Accepts and returns a wxPoint |
ClientToScreenXY(x, y) | Returns a 2-tuple, (x, y) |
bool Close(bool force = false)
This function simply generates a wxCloseEvent whose handler usually tries to close the window. It doesn't close the window itself, however.
Parameters
force
Remarks
Close calls the close handler for the window, providing an opportunity for the window to choose whether to destroy the window. Usually it is only used with the top level windows (wxFrame and wxDialog classes) as the others are not supposed to have any special OnClose() logic.
The close handler should check whether the window is being deleted forcibly, using wxCloseEvent::GetForce, in which case it should destroy the window using wxWindow::Destroy.
Note that calling Close does not guarantee that the window will be destroyed; but it provides a way to simulate a manual close of a window, which may or may not be implemented by destroying the window. The default implementation of wxDialog::OnCloseWindow does not necessarily delete the dialog, since it will simply simulate an wxID_CANCEL event which is handled by the appropriate button event handler and may do anything at all.
To guarantee that the window will be destroyed, call wxWindow::Destroy instead
See also
Window deletion overview, wxWindow::Destroy, wxCloseEvent
wxPoint ConvertDialogToPixels(const wxPoint& pt)
wxSize ConvertDialogToPixels(const wxSize& sz)
Converts a point or size from dialog units to pixels.
For the x dimension, the dialog units are multiplied by the average character width and then divided by 4.
For the y dimension, the dialog units are multiplied by the average character height and then divided by 8.
Remarks
Dialog units are used for maintaining a dialog's proportions even if the font changes.
You can also use these functions programmatically. A convenience macro is defined:
#define wxDLG_UNIT(parent, pt) parent->ConvertDialogToPixels(pt)
See also
wxWindow::ConvertPixelsToDialog
wxPython note: In place of a single overloaded method name, wxPython implements the following methods:
ConvertDialogPointToPixels(point) | Accepts and returns a wxPoint |
ConvertDialogSizeToPixels(size) | Accepts and returns a wxSize |
Additionally, the following helper functions are defined:
wxDLG_PNT(win, point) | Converts a wxPoint from dialog units to pixels |
wxDLG_SZE(win, size) | Converts a wxSize from dialog units to pixels |
wxPoint ConvertPixelsToDialog(const wxPoint& pt)
wxSize ConvertPixelsToDialog(const wxSize& sz)
Converts a point or size from pixels to dialog units.
For the x dimension, the pixels are multiplied by 4 and then divided by the average character width.
For the y dimension, the pixels are multiplied by 8 and then divided by the average character height.
Remarks
Dialog units are used for maintaining a dialog's proportions even if the font changes.
See also
wxWindow::ConvertDialogToPixels
wxPython note: In place of a single overloaded method name, wxPythonimplements the following methods:
ConvertDialogPointToPixels(point) | Accepts and returns a wxPoint |
ConvertDialogSizeToPixels(size) | Accepts and returns a wxSize |
virtual bool Destroy()
Destroys the window safely. Use this function instead of the delete operator, since different window classes can be destroyed differently. Frames and dialogs are not destroyed immediately when this function is called -- they are added to a list of windows to be deleted on idle time, when all the window's events have been processed. This prevents problems with events being sent to non-existent windows.
Return value
true if the window has either been successfully deleted, or it has been added to the list of windows pending real deletion.
virtual void DestroyChildren()
Destroys all children of a window. Called automatically by the destructor.
bool Disable()
Disables the window, same as Enable(false).
Return value
Returns true if the window has been disabled, false if it had been already disabled before the call to this function.
virtual void DoUpdateWindowUI(wxUpdateUIEvent& event)
Does the window-specific updating after processing the update event. This function is called by wxWindow::UpdateWindowUI in order to check return values in the wxUpdateUIEvent and act appropriately. For example, to allow frame and dialog title updating, wxWidgets implements this function as follows:
// do the window-specific processing after processing the update event void wxTopLevelWindowBase::DoUpdateWindowUI(wxUpdateUIEvent& event) { if ( event.GetSetEnabled() ) Enable(event.GetEnabled()); if ( event.GetSetText() ) { if ( event.GetText() != GetTitle() ) SetTitle(event.GetText()); } }
virtual void DragAcceptFiles(bool accept)
Enables or disables eligibility for drop file events (OnDropFiles).
Parameters
accept
Remarks
Windows only.
virtual bool Enable(bool enable = true)
Enable or disable the window for user input. Note that when a parent window is disabled, all of its children are disabled as well and they are reenabled again when the parent is.
Parameters
enable
Return value
Returns true if the window has been enabled or disabled, false if nothing was done, i.e. if the window had already been in the specified state.
See also
wxWindow::IsEnabled, wxWindow::Disable
static wxWindow* FindFocus()
Finds the window or control which currently has the keyboard focus.
Remarks
Note that this is a static function, so it can be called without needing a wxWindow pointer.
See also
wxWindow* FindWindow(long id)
Find a child of this window, by identifier.
wxWindow* FindWindow(const wxString& name)
Find a child of this window, by name.
wxPython note: In place of a single overloaded method name, wxPython implements the following methods:
FindWindowById(id) | Accepts an integer |
FindWindowByName(name) | Accepts a string |
static wxWindow* FindWindowById(long id, wxWindow* parent = NULL)
Find the first window with the given id.
If parent is NULL, the search will start from all top-level frames and dialog boxes; if non-NULL, the search will be limited to the given window hierarchy. The search is recursive in both cases.
See also
static wxWindow* FindWindowByName(const wxString& name, wxWindow* parent = NULL)
Find a window by its name (as given in a window constructor or Create function call). If parent is NULL, the search will start from all top-level frames and dialog boxes; if non-NULL, the search will be limited to the given window hierarchy. The search is recursive in both cases.
If no window with such name is found, FindWindowByLabel is called.
See also
static wxWindow* FindWindowByLabel(const wxString& label, wxWindow* parent = NULL)
Find a window by its label. Depending on the type of window, the label may be a window title or panel item label. If parent is NULL, the search will start from all top-level frames and dialog boxes; if non-NULL, the search will be limited to the given window hierarchy. The search is recursive in both cases.
See also
virtual void Fit()
Sizes the window so that it fits around its subwindows. This function won't do anything if there are no subwindows and will only really work correctly if the sizers are used for the subwindows layout. Also, if the window has exactly one subwindow it is better (faster and the result is more precise as Fit adds some margin to account for fuzziness of its calculations) to call
window->SetClientSize(child->GetSize());instead of calling Fit.
virtual void FitInside()
Similar to Fit, but sizes the interior (virtual) size of a window. Mainly useful with scrolled windows to reset scrollbars after sizing changes that do not trigger a size event, and/or scrolled windows without an interior sizer. This function similarly won't do anything if there are no subwindows.
virtual void Freeze()
Freezes the window or, in other words, prevents any updates from taking place on screen, the window is not redrawn at all. Thaw must be called to reenable window redrawing. Calls to these two functions may be nested.
This method is useful for visual appearance optimization (for example, it is a good idea to use it before inserting large amount of text into a wxTextCtrl under wxGTK) but is not implemented on all platforms nor for all controls so it is mostly just a hint to wxWidgets and not a mandatory directive.
wxAcceleratorTable* GetAcceleratorTable() const
Gets the accelerator table for this window. See wxAcceleratorTable.
wxAccessibile* GetAccessible()
Returns the accessible object for this window, if any.
See also wxAccessible.
wxSize GetAdjustedBestSize() const
This method is similar to GetBestSize, except in one thing. GetBestSize should return the minimum untruncated size of the window, while this method will return the largest of BestSize and any user specified minimum size. ie. it is the minimum size the window should currently be drawn at, not the minimal size it can possibly tolerate.
virtual wxColour GetBackgroundColour() const
Returns the background colour of the window.
See also
wxWindow::SetBackgroundColour, wxWindow::SetForegroundColour, wxWindow::GetForegroundColour
virtual wxBackgroundStyle GetBackgroundStyle() const
Returns the background style of the window. The background style indicates whether background colour should be determined by the system (wxBG_STYLE_SYSTEM), be set to a specific colour (wxBG_STYLE_COLOUR), or should be left to the application to implement (wxBG_STYLE_CUSTOM).
On GTK+, use of wxBG_STYLE_CUSTOM allows the flicker-free drawing of a custom background, such as a tiled bitmap. Currently the style has no effect on other platforms.
See also
wxWindow::SetBackgroundColour, wxWindow::GetForegroundColour, wxWindow::SetBackgroundStyle
wxSize GetBestFittingSize() const
Merges the window's best size into the min size and returns the result.
See also
wxWindow::GetBestSize, wxWindow::SetBestFittingSize, wxWindow::SetSizeHints
wxSize GetBestSize() const
This functions returns the best acceptable minimal size for the window. For example, for a static control, it will be the minimal size such that the control label is not truncated. For windows containing subwindows (typically wxPanel), the size returned by this function will be the same as the size the window would have had after calling Fit.
wxCaret * GetCaret() const
Returns the caret associated with the window.
static wxWindow * GetCapture()
Returns the currently captured window.
See also
wxWindow::HasCapture, wxWindow::CaptureMouse, wxWindow::ReleaseMouse, wxMouseCaptureChangedEvent
virtual int GetCharHeight() const
Returns the character height for this window.
virtual int GetCharWidth() const
Returns the average character width for this window.
wxList& GetChildren()
Returns a reference to the list of the window's children.
static wxVisualAttributes GetClassDefaultAttributes(wxWindowVariant variant = wxWINDOW_VARIANT_NORMAL)
Returns the default font and colours which are used by the control. This is useful if you want to use the same font or colour in your own control as in a standard control -- which is a much better idea than hard coding specific colours or fonts which might look completely out of place on the users system, especially if it uses themes.
The variant parameter is only relevant under Mac currently and is ignore under other platforms. Under Mac, it will change the size of the returned font. See wxWindow::SetWindowVariant for more about this.
This static method is "overridden'' in many derived classes and so calling, for example, wxButton::GetClassDefaultAttributes() will typically return the values appropriate for a button which will be normally different from those returned by, say, wxListCtrl::GetClassDefaultAttributes().
The wxVisualAttributes structure has at least the fields font, colFg and colBg. All of them may be invalid if it was not possible to determine the default control appearance or, especially for the background colour, if the field doesn't make sense as is the case for colBg for the controls with themed background.
See also
void GetClientSize(int* width, int* height) const
wxPerl note: In wxPerl this method takes no parameter and returns a 2-element list (width, height).
wxSize GetClientSize() const
This gets the size of the window 'client area' in pixels. The client area is the area which may be drawn on by the programmer, excluding title bar, border, scrollbars, etc.
Parameters
width
height
wxPython note: In place of a single overloaded method name, wxPython implements the following methods:
GetClientSizeTuple() | Returns a 2-tuple of (width, height) |
GetClientSize() | Returns a wxSize object |
See also
wxLayoutConstraints* GetConstraints() const
Returns a pointer to the window's layout constraints, or NULL if there are none.
const wxSizer * GetContainingSizer() const
Return the sizer that this window is a member of, if any, otherwise NULL.
const wxCursor& GetCursor() const
Return the cursor associated with this window.
See also
virtual wxVisualAttributes GetDefaultAttributes() const
Currently this is the same as calling GetClassDefaultAttributes(GetWindowVariant()).
One advantage of using this function compared to the static version is that the call is automatically dispatched to the correct class (as usual with virtual functions) and you don't have to specify the class name explicitly.
The other one is that in the future this function could return different results, for example it might return a different font for an "Ok'' button than for a generic button if the users GUI is configured to show such buttons in bold font. Of course, the down side is that it is impossible to call this function without actually having an object to apply it to whereas the static version can be used without having to create an object first.
wxDropTarget* GetDropTarget() const
Returns the associated drop target, which may be NULL.
See also
wxWindow::SetDropTarget, Drag and drop overview
wxEvtHandler* GetEventHandler() const
Returns the event handler for this window. By default, the window is its own event handler.
See also
wxWindow::SetEventHandler, wxWindow::PushEventHandler, wxWindow::PopEventHandler, wxEvtHandler::ProcessEvent, wxEvtHandler
long GetExtraStyle() const
Returns the extra style bits for the window.
wxFont GetFont() const
Returns the font for this window.
See also
virtual wxColour GetForegroundColour()
Returns the foreground colour of the window.
Remarks
The interpretation of foreground colour is open to interpretation according to the window class; it may be the text colour or other colour, or it may not be used at all.
See also
wxWindow::SetForegroundColour, wxWindow::SetBackgroundColour, wxWindow::GetBackgroundColour
wxWindow* GetGrandParent() const
Returns the grandparent of a window, or NULL if there isn't one.
void* GetHandle() const
Returns the platform-specific handle of the physical window. Cast it to an appropriate handle, such as HWND for Windows, Widget for Motif or GtkWidget for GTK.
wxPython note: This method will return an integer in wxPython.
wxPerl note: This method will return an integer in wxPerl.
virtual wxString GetHelpText() const
Gets the help text to be used as context-sensitive help for this window.
Note that the text is actually stored by the current wxHelpProvider implementation, and not in the window object itself.
See also
int GetId() const
Returns the identifier of the window.
Remarks
Each window has an integer identifier. If the application has not provided one (or the default Id -1) an unique identifier with a negative value will be generated.
See also
wxWindow::SetId, Window identifiers
virtual wxString GetLabel() const
Generic way of getting a label from any window, for identification purposes.
Remarks
The interpretation of this function differs from class to class. For frames and dialogs, the value returned is the title. For buttons or static text controls, it is the button text. This function can be useful for meta-programs (such as testing tools or special-needs access programs) which need to identify windows by name.
virtual wxString GetName() const
Returns the window's name.
Remarks
This name is not guaranteed to be unique; it is up to the programmer to supply an appropriate name in the window constructor or via wxWindow::SetName.
See also
virtual wxWindow* GetParent() const
Returns the parent of the window, or NULL if there is no parent.
virtual void GetPosition(int* x, int* y) const
wxPoint GetPosition() const
This gets the position of the window in pixels, relative to the parent window for the child windows or relative to the display origin for the top level windows.
Parameters
x
y
wxPython note: In place of a single overloaded method name, wxPython implements the following methods:
GetPosition() | Returns a wxPoint |
GetPositionTuple() | Returns a tuple (x, y) |
wxPerl note: In wxPerl there are two methods instead of a single overloaded method:
GetPosition() | Returns a Wx::Point |
GetPositionXY() | Returns a 2-element list ( x, y ) |
virtual wxRect GetRect() const
Returns the size and position of the window as a wxRect object.
virtual int GetScrollThumb(int orientation)
Returns the built-in scrollbar thumb size.
See also
virtual int GetScrollPos(int orientation)
Returns the built-in scrollbar position.
See also
virtual int GetScrollRange(int orientation)
Returns the built-in scrollbar range.
See also
void GetSize(int* width, int* height) const
wxSize GetSize() const
This gets the size of the entire window in pixels, including title bar, border, scrollbars, etc.
Parameters
width
height
wxPython note: In place of a single overloaded method name, wxPython implements the following methods:
GetSize() | Returns a wxSize |
GetSizeTuple() | Returns a 2-tuple (width, height) |
wxPerl note: In wxPerl there are two methods instead of a single overloaded method:
GetSize() | Returns a Wx::Size |
GetSizeWH() | Returns a 2-element list ( width, height ) |
See also
wxSizer * GetSizer() const
Return the sizer associated with the window by a previous call to SetSizer() or NULL.
virtual void GetTextExtent(const wxString& string, int* x, int* y, int* descent = NULL, int* externalLeading = NULL, const wxFont* font = NULL, bool use16 = false) const
Gets the dimensions of the string as it would be drawn on the window with the currently selected font.
Parameters
string
x
y
descent
externalLeading
font
use16
wxPython note: In place of a single overloaded method name, wxPython implements the following methods:
GetTextExtent(string) | Returns a 2-tuple, (width, height) |
GetFullTextExtent(string, font=NULL) | Returns a 4-tuple, (width, height, descent, externalLeading) |
wxPerl note: In wxPerl this method takes only the string and optionally font parameters, and returns a 4-element list ( x, y, descent, externalLeading ).
virtual wxString GetTitle()
Gets the window's title. Applicable only to frames and dialogs.
See also
wxToolTip* GetToolTip() const
Get the associated tooltip or NULL if none.
virtual wxRegion GetUpdateRegion() const
Returns the region specifying which parts of the window have been damaged. Should only be called within an wxPaintEvent handler.
See also
wxValidator* GetValidator() const
Returns a pointer to the current validator for the window, or NULL if there is none.
void GetVirtualSize(int* width, int* height) const
wxSize GetVirtualSize() const
This gets the virtual size of the window in pixels.
Parameters
width
height
long GetWindowStyleFlag() const
Gets the window style that was passed to the constructor or Create method. GetWindowStyle() is another name for the same function.
wxWindowVariant GetWindowVariant() const
Returns the value previous passed to wxWindow::SetWindowVariant.
virtual bool HasCapture() const
Returns true if this window has the current mouse capture.
See also
wxWindow::CaptureMouse, wxWindow::ReleaseMouse, wxMouseCaptureChangedEvent
bool Hide()
Equivalent to calling Show(false).
void InheritAttributes()
This function is (or should be, in case of custom controls) called during window creation to intelligently set up the window visual attributes, that is the font and the foreground and background colours.
By "intelligently'' the following is meant: by default, all windows use their own default attributes. However if some of the parents attributes are explicitly (that is, using SetFont and not SetOwnFont) changed and if the corresponding attribute hadn't been explicitly set for this window itself, then this window takes the same value as used by the parent. In addition, if the window overrides ShouldInheritColours to return false, the colours will not be changed no matter what and only the font might.
This rather complicated logic is necessary in order to accomodate the different usage scenarius. The most common one is when all default attributes are used and in this case, nothing should be inherited as in modern GUIs different controls use different fonts (and colours) than their siblings so they can't inherit the same value from the parent. However it was also deemed desirable to allow to simply change the attributes of all children at once by just changing the font or colour of their common parent, hence in this case we do inherit the parents attributes.
void InitDialog()
Sends an wxEVT_INIT_DIALOG event, whose handler usually transfers data to the dialog via validators.
virtual bool IsEnabled() const
Returns true if the window is enabled for input, false otherwise.
See also
bool IsExposed(int x, int y) const
bool IsExposed(wxPoint &pt) const
bool IsExposed(int x, int y, int w, int h) const
bool IsExposed(wxRect &rect) const
Returns true if the given point or rectangle area has been exposed since the last repaint. Call this in an paint event handler to optimize redrawing by only redrawing those areas, which have been exposed.
wxPython note: In place of a single overloaded method name, wxPython implements the following methods:
IsExposed(x,y, w=0,h=0) | |
IsExposedPoint(pt) | |
IsExposedRect(rect) |
virtual bool IsRetained() const
Returns true if the window is retained, false otherwise.
Remarks
Retained windows are only available on X platforms.
virtual bool IsShown() const
Returns true if the window is shown, false if it has been hidden.
bool IsTopLevel() const
Returns true if the given window is a top-level one. Currently all frames and dialogs are considered to be top-level windows (even if they have a parent window).
void Layout()
Invokes the constraint-based layout algorithm or the sizer-based algorithm for this window.
See wxWindow::SetAutoLayout: when auto layout is on, this function gets called automatically when the window is resized.
This is just a wrapper for ScrollLines()(1).
This is just a wrapper for ScrollLines()(-1).
void Lower()
Lowers the window to the bottom of the window hierarchy if it is a managed window (dialog or frame).
virtual void MakeModal(bool flag)
Disables all other windows in the application so that the user can only interact with this window.
Parameters
flag
void Move(int x, int y)
void Move(const wxPoint& pt)
Moves the window to the given position.
Parameters
x
y
pt
Remarks
Implementations of SetSize can also implicitly implement the wxWindow::Move function, which is defined in the base wxWindow class as the call:
SetSize(x, y, -1, -1, wxSIZE_USE_EXISTING);See also
wxPython note: In place of a single overloaded method name, wxPython implements the following methods:
Move(point) | Accepts a wxPoint |
MoveXY(x, y) | Accepts a pair of integers |
void MoveAfterInTabOrder(wxWindow *win)
Moves this window in the tab navigation order after the specified win. This means that when the user presses TAB key on that other window, the focus switches to this window.
Default tab order is the same as creation order, this function and MoveBeforeInTabOrder() allow to change it after creating all the windows.
Parameters
win
void MoveBeforeInTabOrder(wxWindow *win)
Same as MoveAfterInTabOrder except that it inserts this window just before win instead of putting it right after it.
bool Navigate(int flags = wxNavigationKeyEvent::IsForward)
Does keyboard navigation from this window to another, by sending a wxNavigationKeyEvent.
Parameters
flags
Remarks
You may wish to call this from a text control custom keypress handler to do the default navigation behaviour for the tab key, since the standard default behaviour for a multiline text control with the wxTE_PROCESS_TAB style is to insert a tab and not navigate to the next control.
virtual void OnInternalIdle()
This virtual function is normally only used internally, but sometimes an application may need it to implement functionality that should not be disabled by an application defining an OnIdle handler in a derived class.
This function may be used to do delayed painting, for example, and most implementations call wxWindow::UpdateWindowUI in order to send update events to the window in idle time.
This is just a wrapper for ScrollPages()(1).
This is just a wrapper for ScrollPages()(-1).
wxEvtHandler* PopEventHandler(bool deleteHandler = false) const
Removes and returns the top-most event handler on the event handler stack.
Parameters
deleteHandler
See also
wxWindow::SetEventHandler, wxWindow::GetEventHandler, wxWindow::PushEventHandler, wxEvtHandler::ProcessEvent, wxEvtHandler
bool PopupMenu(wxMenu* menu, const wxPoint& pos = wxDefaultPosition)
bool PopupMenu(wxMenu* menu, int x, int y)
Pops up the given menu at the specified coordinates, relative to this window, and returns control when the user has dismissed the menu. If a menu item is selected, the corresponding menu event is generated and will be processed as usually. If the coordinates are not specified, current mouse cursor position is used.
Parameters
menu
pos
x
y
See also
Remarks
Just before the menu is popped up, wxMenu::UpdateUI is called to ensure that the menu items are in the correct state. The menu does not get deleted by the window.
It is recommended to not explicitly specify coordinates when calling PopupMenu in response to mouse click, because some of the ports (namely, wxGTK) can do a better job of positioning the menu in that case.
wxPython note: In place of a single overloaded method name, wxPython implements the following methods:
PopupMenu(menu, point) | Specifies position with a wxPoint |
PopupMenuXY(menu, x, y) | Specifies position with two integers (x, y) |
void PushEventHandler(wxEvtHandler* handler)
Pushes this event handler onto the event stack for the window.
Parameters
handler
Remarks
An event handler is an object that is capable of processing the events sent to a window. By default, the window is its own event handler, but an application may wish to substitute another, for example to allow central implementation of event-handling for a variety of different window classes.
wxWindow::PushEventHandler allows an application to set up a chain of event handlers, where an event not handled by one event handler is handed to the next one in the chain. Use wxWindow::PopEventHandler to remove the event handler.
See also
wxWindow::SetEventHandler, wxWindow::GetEventHandler, wxWindow::PopEventHandler, wxEvtHandler::ProcessEvent, wxEvtHandler
void Raise()
Raises the window to the top of the window hierarchy if it is a managed window (dialog or frame).
virtual void Refresh(bool eraseBackground = true, const wxRect* rect = NULL)
Causes an event to be generated to repaint the window.
Parameters
eraseBackground
rect
See also
void RefreshRect(const wxRect& rect)
Redraws the contents of the given rectangle: the area inside it will be repainted.
This is the same as Refresh but has a nicer syntax.
bool RegisterHotKey(int hotkeyId, int modifiers, int virtualKeyCode)
Registers a system wide hotkey. Every time the user presses the hotkey registered here, this window will receive a hotkey event. It will receive the event even if the application is in the background and does not have the input focus because the user is working with some other application.
Parameters
hotkeyId
modifiers
virtualKeyCode
Return value
true if the hotkey was registered successfully. false if some other application already registered a hotkey with this modifier/virtualKeyCode combination.
Remarks
Use EVT_HOTKEY(hotkeyId, fnc) in the event table to capture the event. This function is currently only implemented under MSW.
See also
virtual void ReleaseMouse()
Releases mouse input captured with wxWindow::CaptureMouse.
See also
wxWindow::CaptureMouse, wxWindow::HasCapture, wxWindow::ReleaseMouse, wxMouseCaptureChangedEvent
virtual void RemoveChild(wxWindow* child)
Removes a child window. This is called automatically by window deletion functions so should not be required by the application programmer.
Notice that this function is mostly internal to wxWidgets and shouldn't be called by the user code.
Parameters
child
bool RemoveEventHandler(wxEvtHandler *handler)
Find the given handler in the windows event handler chain and remove (but not delete) it from it.
Parameters
handler
Return value
Returns true if it was found and false otherwise (this also results in an assert failure so this function should only be called when the handler is supposed to be there).
See also
PushEventHandler, PopEventHandler
virtual bool Reparent(wxWindow* newParent)
Reparents the window, i.e the window will be removed from its current parent window (e.g. a non-standard toolbar in a wxFrame) and then re-inserted into another. Available on Windows and GTK.
Parameters
newParent
virtual void ScreenToClient(int* x, int* y) const
virtual wxPoint ScreenToClient(const wxPoint& pt) const
Converts from screen to client window coordinates.
Parameters
x
y
pt
wxPython note: In place of a single overloaded method name, wxPython implements the following methods:
ScreenToClient(point) | Accepts and returns a wxPoint |
ScreenToClientXY(x, y) | Returns a 2-tuple, (x, y) |
virtual bool ScrollLines(int lines)
Scrolls the window by the given number of lines down (if lines is positive) or up.
Return value
Returns true if the window was scrolled, false if it was already on top/bottom and nothing was done.
Remarks
This function is currently only implemented under MSW and wxTextCtrl under wxGTK (it also works for wxScrolledWindow derived classes under all platforms).
See also
virtual bool ScrollPages(int pages)
Scrolls the window by the given number of pages down (if pages is positive) or up.
Return value
Returns true if the window was scrolled, false if it was already on top/bottom and nothing was done.
Remarks
This function is currently only implemented under MSW and wxTextCtrl under wxGTK (it also works for wxScrolledWindow derived classes under all platforms).
See also
virtual void ScrollWindow(int dx, int dy, const wxRect* rect = NULL)
Physically scrolls the pixels in the window and move child windows accordingly.
Parameters
dx
dy
rect
Remarks
Use this function to optimise your scrolling implementations, to minimise the area that must be redrawn. Note that it is rarely required to call this function from a user program.
virtual void SetAcceleratorTable(const wxAcceleratorTable& accel)
Sets the accelerator table for this window. See wxAcceleratorTable.
void SetAccessible(wxAccessibile* accessible)
Sets the accessible for this window. Any existing accessible for this window will be deleted first, if not identical to accessible.
See also wxAccessible.
void SetAutoLayout(bool autoLayout)
Determines whether the wxWindow::Layout function will be called automatically when the window is resized. It is called implicitly by wxWindow::SetSizer but if you use wxWindow::SetConstraints you should call it manually or otherwise the window layout won't be correctly updated when its size changes.
Parameters
autoLayout
See also
virtual bool SetBackgroundColour(const wxColour& colour)
Sets the background colour of the window.
Please see InheritAttributes for explanation of the difference between this method and SetOwnBackgroundColour.
Parameters
colour
Remarks
The background colour is usually painted by the default wxEraseEvent event handler function under Windows and automatically under GTK.
Note that setting the background colour does not cause an immediate refresh, so you may wish to call wxWindow::ClearBackground or wxWindow::Refresh after calling this function.
Using this function will disable attempts to use themes for this window, if the system supports them. Use with care since usually the themes represent the appearance chosen by the user to be used for all applications on the system.
See also
wxWindow::GetBackgroundColour, wxWindow::SetForegroundColour, wxWindow::GetForegroundColour, wxWindow::ClearBackground, wxWindow::Refresh, wxEraseEvent
virtual void SetBackgroundStyle(wxBackgroundStyle style)
Sets the background style of the window. The background style indicates whether background colour should be determined by the system (wxBG_STYLE_SYSTEM), be set to a specific colour (wxBG_STYLE_COLOUR), or should be left to the application to implement (wxBG_STYLE_CUSTOM).
On GTK+, use of wxBG_STYLE_CUSTOM allows the flicker-free drawing of a custom background, such as a tiled bitmap. Currently the style has no effect on other platforms.
See also
wxWindow::SetBackgroundColour, wxWindow::GetForegroundColour, wxWindow::GetBackgroundStyle
void SetBestFittingSize(const wxSize&size = wxDefaultSize)
A smart SetSize that will fill in default size components with the window's best size values. Also sets the window's minsize to the value passed in for use with sizers. This means that if a full or partial size is passed to this function then the sizers will use that size instead of the results of GetBestSize to determine the minimum needs of the window for layout.
See also
wxWindow::SetSize, wxWindow::GetBestSize, wxWindow::GetBestFittingSize, wxWindow::SetSizeHints
void SetCaret(wxCaret *caret) const
Sets the caret associated with the window.
virtual void SetClientSize(int width, int height)
virtual void SetClientSize(const wxSize& size)
This sets the size of the window client area in pixels. Using this function to size a window tends to be more device-independent than wxWindow::SetSize, since the application need not worry about what dimensions the border or title bar have when trying to fit the window around panel items, for example.
Parameters
width
height
size
wxPython note: In place of a single overloaded method name, wxPython implements the following methods:
SetClientSize(size) | Accepts a wxSize |
SetClientSizeWH(width, height) |
void SetContainingSizer(wxSizer* sizer)
This normally does not need to be called by user code. It is called when a window is added to a sizer, and is used so the window can remove itself from the sizer when it is destroyed.
virtual void SetCursor(const wxCursor&cursor)
Sets the window's cursor. Notice that the window cursor also sets it for the children of the window implicitly.
The cursor may be wxNullCursor in which case the window cursor will be reset back to default.
Parameters
cursor
See also
void SetConstraints(wxLayoutConstraints* constraints)
Sets the window to have the given layout constraints. The window will then own the object, and will take care of its deletion. If an existing layout constraints object is already owned by the window, it will be deleted.
Parameters
constraints
Remarks
You must call wxWindow::SetAutoLayout to tell a window to use the constraints automatically in OnSize; otherwise, you must override OnSize and call Layout() explicitly. When setting both a wxLayoutConstraints and a wxSizer, only the sizer will have effect.
void SetOwnBackgroundColour(const wxColour& colour)
Sets the background colour of the window but prevents it from being inherited by the children of this window.
See also
SetBackgroundColour, InheritAttributes
void SetOwnBackgroundColour(const wxColour& colour)
Sets the font of the window but prevents it from being inherited by the children of this window.
See also
void SetOwnForegroundColour(const wxColour& colour)
Sets the foreground colour of the window but prevents it from being inherited by the children of this window.
See also
SetForegroundColour, InheritAttributes
void SetDropTarget(wxDropTarget* target)
Associates a drop target with this window.
If the window already has a drop target, it is deleted.
See also
wxWindow::GetDropTarget, Drag and drop overview
void SetEventHandler(wxEvtHandler* handler)
Sets the event handler for this window.
Parameters
handler
Remarks
An event handler is an object that is capable of processing the events sent to a window. By default, the window is its own event handler, but an application may wish to substitute another, for example to allow central implementation of event-handling for a variety of different window classes.
It is usually better to use wxWindow::PushEventHandler since this sets up a chain of event handlers, where an event not handled by one event handler is handed to the next one in the chain.
See also
wxWindow::GetEventHandler, wxWindow::PushEventHandler, wxWindow::PopEventHandler, wxEvtHandler::ProcessEvent, wxEvtHandler
void SetExtraStyle(long exStyle)
Sets the extra style bits for the window. The currently defined extra style bits are:
wxWS_EX_VALIDATE_RECURSIVELY | TransferDataTo/FromWindow() and Validate() methods will recursively descend into all children of the window if it has this style flag set. |
wxWS_EX_BLOCK_EVENTS | Normally, the command events are propagated upwards to the window parent recursively until a handler for them is found. Using this style allows to prevent them from being propagated beyond this window. Notice that wxDialog has this style on by default for the reasons explained in the event processing overview. |
wxWS_EX_TRANSIENT | This can be used to prevent a window from being used as an implicit parent for the dialogs which were created without a parent. It is useful for the windows which can disappear at any moment as creating children of such windows results in fatal problems. |
wxFRAME_EX_CONTEXTHELP | Under Windows, puts a query button on the caption. When pressed, Windows will go into a context-sensitive help mode and wxWidgets will send a wxEVT_HELP event if the user clicked on an application window. This style cannot be used together with wxMAXIMIZE_BOX or wxMINIMIZE_BOX, so you should use the style of wxDEFAULT_FRAME_STYLE & (wxMINIMIZE_BOX | wxMAXIMIZE_BOX) for the frames having this style (the dialogs don't have minimize nor maximize box by default) |
wxWS_EX_PROCESS_IDLE | This window should always process idle events, even if the mode set by wxIdleEvent::SetMode is wxIDLE_PROCESS_SPECIFIED. |
wxWS_EX_PROCESS_UI_UPDATES | This window should always process UI update events, even if the mode set by wxUpdateUIEvent::SetMode is wxUPDATE_UI_PROCESS_SPECIFIED. |
virtual void SetFocus()
This sets the window to receive keyboard input.
See also
virtual void SetFocusFromKbd()
This function is called by wxWidgets keyboard navigation code when the user gives the focus to this window from keyboard (e.g. using TAB key). By default this method simply calls SetFocus but can be overridden to do something in addition to this in the derived classes.
void SetFont(const wxFont& font)
Sets the font for this window. This function should not be called for the parent window if you don't want its font to be inherited by its children, use SetOwnFont instead in this case and see InheritAttributes for more explanations.
Parameters
font
See also
wxWindow::GetFont,
InheritAttributes
virtual void SetForegroundColour(const wxColour& colour)
Sets the foreground colour of the window.
Please see InheritAttributes for explanation of the difference between this method and SetOwnForegroundColour.
Parameters
colour
Remarks
The interpretation of foreground colour is open to interpretation according to the window class; it may be the text colour or other colour, or it may not be used at all.
Using this function will disable attempts to use themes for this window, if the system supports them. Use with care since usually the themes represent the appearance chosen by the user to be used for all applications on the system.
See also
wxWindow::GetForegroundColour, wxWindow::SetBackgroundColour, wxWindow::GetBackgroundColour, wxWindow::ShouldInheritColours
virtual void SetHelpText(const wxString& helpText)
Sets the help text to be used as context-sensitive help for this window.
Note that the text is actually stored by the current wxHelpProvider implementation, and not in the window object itself.
See also
void SetId(int id)
Sets the identifier of the window.
Remarks
Each window has an integer identifier. If the application has not provided one, an identifier will be generated. Normally, the identifier should be provided on creation and should not be modified subsequently.
See also
wxWindow::GetId, Window identifiers
virtual void SetName(const wxString& name)
Sets the window's name.
Parameters
name
See also
virtual void SetPalette(wxPalette* palette)
Obsolete - use wxDC::SetPalette instead.
virtual void SetScrollbar(int orientation, int position, int thumbSize, int range, bool refresh = true)
Sets the scrollbar properties of a built-in scrollbar.
Parameters
orientation
position
thumbSize
range
refresh
Remarks
Let's say you wish to display 50 lines of text, using the same font. The window is sized so that you can only see 16 lines at a time.
You would use:
SetScrollbar(wxVERTICAL, 0, 16, 50);
Note that with the window at this size, the thumb position can never go above 50 minus 16, or 34.
You can determine how many lines are currently visible by dividing the current view size by the character height in pixels.
When defining your own scrollbar behaviour, you will always need to recalculate the scrollbar settings when the window size changes. You could therefore put your scrollbar calculations and SetScrollbar call into a function named AdjustScrollbars, which can be called initially and also from your wxSizeEvent handler function.
See also
Scrolling overview, wxScrollBar, wxScrolledWindow
virtual void SetScrollPos(int orientation, int pos, bool refresh = true)
Sets the position of one of the built-in scrollbars.
Parameters
orientation
pos
refresh
Remarks
This function does not directly affect the contents of the window: it is up to the application to take note of scrollbar attributes and redraw contents accordingly.
See also
wxWindow::SetScrollbar, wxWindow::GetScrollPos, wxWindow::GetScrollThumb, wxScrollBar, wxScrolledWindow
virtual void SetSize(int x, int y, int width, int height, int sizeFlags = wxSIZE_AUTO)
virtual void SetSize(const wxRect& rect)
Sets the size and position of the window in pixels.
virtual void SetSize(int width, int height)
virtual void SetSize(const wxSize& size)
Sets the size of the window in pixels.
Parameters
x
y
width
height
size
rect
sizeFlags
wxSIZE_AUTO_WIDTH: a -1 width value is taken to indicate
a wxWidgets-supplied default width.
wxSIZE_AUTO_HEIGHT: a -1 height value is taken to indicate
a wxWidgets-supplied default width.
wxSIZE_AUTO: -1 size values are taken to indicate
a wxWidgets-supplied default size.
wxSIZE_USE_EXISTING: existing dimensions should be used
if -1 values are supplied.
wxSIZE_ALLOW_MINUS_ONE: allow dimensions of -1 and less to be interpreted
as real dimensions, not default values.
Remarks
The second form is a convenience for calling the first form with default x and y parameters, and must be used with non-default width and height values.
The first form sets the position and optionally size, of the window. Parameters may be -1 to indicate either that a default should be supplied by wxWidgets, or that the current value of the dimension should be used.
See also
wxPython note: In place of a single overloaded method name, wxPython implements the following methods:
SetDimensions(x, y, width, height, sizeFlags=wxSIZE_AUTO) | |
SetSize(size) | |
SetPosition(point) |
virtual void SetSizeHints(int minW=-1, int minH=-1, int maxW=-1, int maxH=-1, int incW=-1, int incH=-1)
void SetSizeHints(const wxSize& minSize, const wxSize& maxSize=wxDefaultSize, const wxSize& incSize=wxDefaultSize)
Allows specification of minimum and maximum window sizes, and window size increments. If a pair of values is not set (or set to -1), the default values will be used.
Parameters
minW
minH
maxW
maxH
incW
incH
minSize
maxSize
incSize
Remarks
If this function is called, the user will not be able to size the window outside the given bounds.
The resizing increments are only significant under Motif or Xt.
void SetSizer(wxSizer* sizer, bool deleteOld=true)
Sets the window to have the given layout sizer. The window will then own the object, and will take care of its deletion. If an existing layout constraints object is already owned by the window, it will be deleted if the deleteOld parameter is true.
Note that this function will also call SetAutoLayout implicitly with true parameter if the sizer is non-NULL and false otherwise.
Parameters
sizer
deleteOld
Remarks
SetSizer now enables and disables Layout automatically, but prior to wxWidgets 2.3.3 the following applied:
You must call wxWindow::SetAutoLayout to tell a window to use the sizer automatically in OnSize; otherwise, you must override OnSize and call Layout() explicitly. When setting both a wxSizer and a wxLayoutConstraints, only the sizer will have effect.
void SetSizerAndFit(wxSizer* sizer, bool deleteOld=true)
The same as SetSizer, except it also sets the size hints for the window based on the sizer's minimum size.
virtual void SetTitle(const wxString& title)
Sets the window's title. Applicable only to frames and dialogs.
Parameters
title
See also
virtual void SetThemeEnabled(bool enable)
This function tells a window if it should use the system's "theme" code to draw the windows' background instead if its own background drawing code. This does not always have any effect since the underlying platform obviously needs to support the notion of themes in user defined windows. One such platform is GTK+ where windows can have (very colourful) backgrounds defined by a user's selected theme.
Dialogs, notebook pages and the status bar have this flag set to true by default so that the default look and feel is simulated best.
void SetToolTip(const wxString& tip)
void SetToolTip(wxToolTip* tip)
Attach a tooltip to the window.
See also: GetToolTip, wxToolTip
virtual void SetValidator(const wxValidator& validator)
Deletes the current validator (if any) and sets the window validator, having called wxValidator::Clone to create a new validator of this type.
void SetVirtualSize(int width, int height)
void SetVirtualSize(const wxSize& size)
Sets the virtual size of the window in pixels.
virtual void SetVirtualSizeHints(int minW,int minH, int maxW=-1, int maxH=-1)
void SetVirtualSizeHints(const wxSize& minSize=wxDefaultSize, const wxSize& maxSize=wxDefaultSize)
Allows specification of minimum and maximum virtual window sizes. If a pair of values is not set (or set to -1), the default values will be used.
Parameters
minW
minH
maxW
maxH
minSize
maxSize
Remarks
If this function is called, the user will not be able to size the virtual area of the window outside the given bounds.
void SetWindowStyle(long style)
Identical to SetWindowStyleFlag.
virtual void SetWindowStyleFlag(long style)
Sets the style of the window. Please note that some styles cannot be changed after the window creation and that Refresh() might be called after changing the others for the change to take place immediately.
See Window styles for more information about flags.
See also
void SetWindowVariant(wxWindowVariantvariant)
This function can be called under all platforms but only does anything under Mac OS X 10.3+ currently. Under this system, each of the standard control can exist in several sizes which correpond to the elements of wxWindowVariant enum:
enum wxWindowVariant { wxWINDOW_VARIANT_NORMAL, // Normal size wxWINDOW_VARIANT_SMALL, // Smaller size (about 25 % smaller than normal ) wxWINDOW_VARIANT_MINI, // Mini size (about 33 % smaller than normal ) wxWINDOW_VARIANT_LARGE, // Large size (about 25 % larger than normal ) };By default the controls use the normal size, of course, but this function can be used to change this.
virtual bool ShouldInheritColours()
Return true from here to allow the colours of this window to be changed by InheritAttributes, returning false forbids inheriting them from the parent window.
The base class version returns false, but this method is overridden in wxControl where it returns true.
virtual bool Show(bool show = true)
Shows or hides the window. You may need to call Raise for a top level window if you want to bring it to top, although this is not needed if Show() is called immediately after the frame creation.
Parameters
show
Return value
true if the window has been shown or hidden or false if nothing was done because it already was in the requested state.
See also
virtual void Thaw()
Reenables window updating after a previous call to Freeze. To really thaw the control, it must be called exactly the same number of times as Freeze.
virtual bool TransferDataFromWindow()
Transfers values from child controls to data areas specified by their validators. Returns false if a transfer failed.
If the window has wxWS_EX_VALIDATE_RECURSIVELY extra style flag set, the method will also call TransferDataFromWindow() of all child windows.
See also
wxWindow::TransferDataToWindow, wxValidator, wxWindow::Validate
virtual bool TransferDataToWindow()
Transfers values to child controls from data areas specified by their validators.
If the window has wxWS_EX_VALIDATE_RECURSIVELY extra style flag set, the method will also call TransferDataToWindow() of all child windows.
Return value
Returns false if a transfer failed.
See also
wxWindow::TransferDataFromWindow, wxValidator, wxWindow::Validate
bool UnregisterHotKey(int hotkeyId)
Unregisters a system wide hotkey.
Parameters
hotkeyId
Return value
true if the hotkey was unregistered successfully, false if the id was invalid.
Remarks
This function is currently only implemented under MSW.
See also
virtual void Update()
Calling this method immediately repaints the invalidated area of the window while this would usually only happen when the flow of control returns to the event loop. Notice that this function doesn't refresh the window and does nothing if the window hadn't been already repainted. Use Refresh first if you want to immediately redraw the window unconditionally.
virtual void UpdateWindowUI(long flags = wxUPDATE_UI_NONE)
This function sends wxUpdateUIEvents to the window. The particular implementation depends on the window; for example a wxToolBar will send an update UI event for each toolbar button, and a wxFrame will send an update UI event for each menubar menu item. You can call this function from your application to ensure that your UI is up-to-date at this point (as far as your wxUpdateUIEvent handlers are concerned). This may be necessary if you have called wxUpdateUIEvent::SetMode or wxUpdateUIEvent::SetUpdateInterval to limit the overhead that wxWidgets incurs by sending update UI events in idle time.
flags should be a bitlist of one or more of the following values.
enum wxUpdateUI { wxUPDATE_UI_NONE = 0x0000, // No particular value wxUPDATE_UI_RECURSE = 0x0001, // Call the function for descendants wxUPDATE_UI_FROMIDLE = 0x0002 // Invoked from On(Internal)Idle };If you are calling this function from an OnInternalIdle or OnIdle function, make sure you pass the wxUPDATE_UI_FROMIDLE flag, since this tells the window to only update the UI elements that need to be updated in idle time. Some windows update their elements only when necessary, for example when a menu is about to be shown. The following is an example of how to call UpdateWindowUI from an idle function.
void MyWindow::OnInternalIdle() { if (wxUpdateUIEvent::CanUpdate(this)) UpdateWindowUI(wxUPDATE_UI_FROMIDLE); }See also
wxUpdateUIEvent, wxWindow::DoUpdateWindowUI, wxWindow::OnInternalIdle
virtual bool Validate()
Validates the current values of the child controls using their validators.
If the window has wxWS_EX_VALIDATE_RECURSIVELY extra style flag set, the method will also call Validate() of all child windows.
Return value
Returns false if any of the validations failed.
See also
wxWindow::TransferDataFromWindow, wxWindow::TransferDataFromWindow, wxValidator
void WarpPointer(int x, int y)
Moves the pointer to the given position on the window.
NB: This function is not supported under Mac because Apple Human Interface Guidelines forbid moving the mouse cursor programmatically.
Parameters
x
y