A palette is a table that maps pixel values to RGB colours. It allows the colours of a low-depth bitmap, for example, to be mapped to the available colours in a display.
Derived from
Include files
<wx/palette.h>
Predefined objects
Objects:
wxNullPalette
See also
Members
wxPalette::wxPalette
wxPalette::~wxPalette
wxPalette::Create
wxPalette::GetColoursCount
wxPalette::GetPixel
wxPalette::GetRGB
wxPalette::Ok
wxPalette::operator =
wxPalette::operator ==
wxPalette::operator !=
wxPalette()
Default constructor.
wxPalette(const wxPalette& palette)
Copy constructor. This uses reference counting so is a cheap operation.
wxPalette(int n, const unsigned char* red,
const unsigned char* green, const unsigned char* blue)
Creates a palette from arrays of size n, one for each red, blue or green component.
Parameters
palette
n
red
green
blue
See also
wxPerl note: In wxPerl the third constructor form takes as parameters 3 array references ( they must be of the same length ).
~wxPalette()
Destructor.
bool Create(int n, const unsigned char* red, const unsigned char* green, const unsigned char* blue)
Creates a palette from arrays of size n, one for each red, blue or green component.
Parameters
n
red
green
blue
Return value
true if the creation was successful, false otherwise.
See also
int GetColoursCount() const
Returns number of entries in palette.
int GetPixel(const unsigned char red, const unsigned char green, const unsigned char blue) const
Returns a pixel value (index into the palette) for the given RGB values.
Parameters
red
green
blue
Return value
The nearest palette index.
See also
bool GetRGB(int pixel, const unsigned char* red, const unsigned char* green, const unsigned char* blue) const
Returns RGB values for a given palette index.
Parameters
pixel
red
green
blue
Return value
true if the operation was successful.
See also
wxPerl note: In wxPerl this method takes only the pixel parameter and returns a 3-element list ( or the empty list upon failure ).
bool Ok() const
Returns true if palette data is present.
wxPalette& operator =(const wxPalette& palette)
Assignment operator, using reference counting. Returns a reference to 'this'.
bool operator ==(const wxPalette& palette)
Equality operator. Two palettes are equal if they contain pointers to the same underlying palette data. It does not compare each attribute, so two independently-created palettes using the same parameters will fail the test.
bool operator !=(const wxPalette& palette)
Inequality operator. Two palettes are not equal if they contain pointers to different underlying palette data. It does not compare each attribute.