A wxPoint is a useful data structure for graphics operations. It simply contains integer x and y members.
See also wxRealPoint for a floating point version.
Derived from
None
Include files
<wx/gdicmn.h>
See also
Members
wxPoint::wxPoint
wxPoint::x
wxPoint::y
wxPoint::operator ==
wxPoint::operator !=
wxPoint()
wxPoint(int x, int y)
Create a point.
int x
x member.
int y
y member.
bool operator ==(const wxPoint& pt)
Equality operator: returns true if two points are the same.
bool operator !=(const wxPoint& pt)
Inequality operator: returns true if two points are different.