This tiny class prevents redrawing of a wxWindow during its lifetime by using wxWindow::Freeze and Thaw methods. It is typically used for creating automatic objects to temporarily suppress window updates before a batch of operations is performed:
void MyFrame::Foo() { m_text = new wxTextCtrl(this, ...); wxWindowUpdateLocker noUpdates(m_text); m_text->AppendText(); ... many other operations with m_text... m_text->WriteText(); }
Using this class is easier and safer than calling Freeze and Thaw because you don't risk to forget calling the latter.
Derived from
None.
Include files
<wx/wupdlock.h>
Members
wxWindowUpdateLocker::wxWindowUpdateLocker
wxWindowUpdateLocker::~wxWindowUpdateLocker
wxWindowUpdateLocker(wxWindow *win)
Creates an object preventing the updates of the specified win. The parameter must be non-NULL and the window must exist for longer than wxWindowUpdateLocker object itself.
~wxWindowUpdateLocker()
Destructor reenables updates for the window this object is associated with.